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===Bug Fixes=== Albeit many bug fixes were patched in during R74 or will patch in for R75’s release, here are some of the highlights! *Fixes for vendor and overworld font issues. *Spelling and typo fixes in numerous quests and UI elements. *Snowy Mountains Road Encounter: Fixed an issue where players were unable to enter the Troll variant of this encounter. *Fixed holes in POT template terrain (desert_metropolis_01b_template). *Brittany Graveyard: All players given Owen’s key for the Serpent’s Spine Foothills should be able to use it on his secret treasure chest. *Leprechaun deco and washbasin stand deco can no longer be flipped. *Obsidian Plate Leggings once again should appear correctly instead of having bright green highlights. Acara Plate should now also appear correctly. *Fix for Skrekk crash was implemented. *Fix for collision issues in Blood River Forest Pit traps was implemented. *Fire attunement loss now working properly for Magic Warding. *Owl’s Head: Players will now properly unlock Guard Winslow’s name. *Ravensmoor: Moved floating rocks to the ground and rebuilt the navmesh. *Devotional Caretakers: fixed an issue where the devotional caretakers were stating the player had been to Jaanaford even when they hadn’t. *Fixed store tags for rock and boulder packs. *Adjusted lights on Fireflies VFX decorations. *Blood River: The two guards named “Robert Townsend” are now named “Rob Townsend” and “Bob Townsend” (and they’re cousins). *LOD performance work was performed for many decorations. *Piano: Female Avatar’s name plate now moves to the right place when playing. *Fixed an issue where the camera would not follow the character correctly when traveling on elevators. *Ardoris: Updated the “boy in the attic” journal and responses from The Boy and Captain Cugel, including adding compass markers. *Resolute: Added “bandit head” responses to Godbert’s “hello” responses which better match his “help” responses. *Resolute: All the knights/guards now can respond to the “godbert” keyword. *Battle of Solace Bridge: Updated the auto-switch that opens the “magically locked” gate to better account for grandfathered characters from before the BoSB revision. *Fix for potential mail message overflow when mailing a lot of heavily crafted items. *Summoned Wisps can now vanish after being slain. *Visual and nav mesh fixes for the Snowy Mountain Road Encounter were implemented. *Lord of the Isle decoration surface fixes, graphics fixes, and performance work were implemented. *Marissa in Highvale Outskirts will now properly remember player names. *Plains Road Encounter has had several balance and AI fixes. *Prosperity tools will now show the correct stat bonuses. *Fixed rain leaking through several popular houses. *Fixed visuals when lutes are being used by female characters. *Fixed quests dealing with Micsere in South Majestic Forest. *Imbued Restoration potions will now restore the proper amount of health. *Fixed Saddle bags being used as decorations. *Fix for player bouncing in various situations was implemented but reversed due to side effects. *Fixes for seams between head and torso on the pale male model were implemented. *Fixed a problem that could cause messages from unrelated NPCs to be shown in the NPC chat window. *IMPORTANT FIX: Eggs are once again place-able on walls! We are sorry we made these behave according to the laws of physics and regret our decision to change them. *Fixed an issue causing the Bard Skill tree to prematurely appear on the live server. Bard skill tree items are still available in the Player Test Enironment (QA). *Numerous visual fixes for The Clink including fixes for floating spider webs, floating torch, and other small visual glitches. *Fixed conversations for Clink NPCs and Hidden Vale. *Fixed new toilet and sink. They can now be used as POT decos. *Fixed NPC dialogue editor. The scroll bars now work properly. *Fixed scaling for some wolves. *Alpha Wolf in Solace Bridge Outskirts no longer has a messed up looking snout. *Women’s version of the Dark Starr boots are no longer tilted upwards. *Fixed Godbert’s quest in Ardoris. Conversation responses have also been improved. *Blue battle banner now has a bluer light. *Vermilion lens quest in Hilt Fortress has been fixed. *Fixed Unicorn skill issues. *Problem with Decoration Palette causing unusual decoration aberrations has been fixed. *Gates in Solace Bridge operate more effectively for grandfathered players completing it after the Solace Bridge revision. *Sheep are no longer trapped inside of a Kingsport building. *Fixed a floating trash pile in Brittany Alleys. *Fixed Edvard’s ability to spell Ardoris. *Using the boat to Estgard in Novia will no longer advance the Courage storyline unless the player has Brigid’s amulet.
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