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Armor Enhancement
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=Enchantment= Successfully enchanting an item will allow the crafter to select one of three effects to apply to the item.<br> {| class="sotawikitable slim" | align="center" | '''+X''' | align="center" | '''Bonus''' | align="center" | '''Cost''' |- ! colspan="25" | [[Enchantment]] cost/benefit doubled for Chest/Legs |- | +2 | +3.6 [[Dexterity]] | -10 |- | +2 | +18 [[Focus]] | -10 |- | +2 | +18 [[Health]] | -10 |- | +2 | +3.6 [[Intelligence]] | -10 |- | +2 | +3.6 [[Strength]] | -10 |- | +3 | +4.5% [[Armor]] [[Durability]] Effectiveness | +0 |- | +3 | +5.4 Major [[Dexterity]] | -14 |- | +3 | +27 Major [[Focus]] | -14 |- | +3 | +27 Major [[Health]] | -14 |- | +3 | +5.4 Major [[Intelligence]] | -14 |- | +3 | +5.4 Major [[Strength]] | -14 |} Note: Values are theoretical maximums for the first enchanting of the item with a skill level of 200.<br> Last updated R103
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