Editing
Update of the Avatar/Update 370
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Combat Balance=== As part of the SotA 2020 Vision Post, Atos indicates combat balancing efforts will be a big part of changes coming to Shroud of the Avatar this year. Read what we’ve got brewing for combat balance changes and his reasoning behind it. Here are just a small number of the balance items that were patched in during R74 or went live for R75: *'''Simultaneous Use of Identical Artifacts:''' These changes didn’t quite make it for R74, but coming in with R75, expect a wide range of artifacts to no longer allow simultaneous use. For instance, your character will no longer be able to use dual wands, ankhs or even rings of the exact same variety in each hand or ring slot. *'''Simultaneous Use of Related Artifacts:''' Also not making it for R74, and to be pushed in sometime during R75, players should expect a variety of similar artifacts to be prohibited for simultaneous use. Examples will vary, but Rings of the Frogkin will not be allowed with Rings of the Cuttlekin, and Vexlyn Wands with Wands of Undying Embers. *'''Attunement:''' The power coefficient for Attunement calculations was changed from 0.67 to 0.66 only for damage spells. *'''Control Point Kobolds:''' Balance tweaks have been performed on Kobolds which spawn at control points. *'''Vauban Pass:''' Risk vs reward adjusted to be more in line with other control points. *'''Undead:''' Previous versions of undead had a 2X penalty to their Life and Sun magic resistances. This has been reduced to a 1X penalty. Several tweaks to zombies and skeletons were also made throughout the entire game. *'''Fireball:''' Has been changed so that the DoT now only affects a maximum of 5 targets. The initial blast still hits 10 targets. *'''Purify and Purify Burst:''' These two spells now remove confusion effects from players. *'''Banish Undead:''' The base focus cost of this skill has been increased from 8 to 24 and it’s cooldown increased from 10 to 15 seconds. *'''Stonefist:''' Now stun targets as originally intended.
Summary:
Please note that all contributions to SotA Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
SotA Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Refresh
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information