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===World and Quest Changes:=== *Plains Encounter: Moved a floating garlic node to the ground. SOTA-71698 *Aerie, Ardoris, Central Brittany, Etceter, Resolute, and Soltown: Adjusted or removed schedules from some NPCs (primarily merchants). If there are still quests blocked by a town NPC’s day/night schedule, please report them! SOTA-71690 *Aerie and Xenos: Corrected misspellings of Boreas and other typos in multiple conversations. SOTA-71606 *Spindelskog, Ulfheim, and Vikland: Corrected a typo in the negative-Courage monolith message. SOTA-71696 *Aerie: Fixed a logic issue in Albert Lock’s keywords. *Ardoris: Improved logic in Khasi’s responses to help archive the “Speak with Khasi” task. *Blood River Forest: The west entrance now has the proper display name when entering from Novia. SOTA-71684 *Blood River Outskirts: Added extra safeguard logic to reduce how often the vigilante gate guards draw avatars into their conversations. SOTA-71312 *Brittany Alleys: Changed compass discovery label from “Wreck of the Dracherz” to “Wreck of the Drachherz.” SOTA-71695 *Brittany Estates: Corrected a sign display name from “Equipment” to “General Store.” Added construction barricades in some buildings. SOTA-71683 *The Fall: Moved a pile of floating bones to the ground. SOTA-71699 *Graff Island: The wells and fountains should no longer be protected by the anti-theft system. No guards should claim their personal name as “Guard.” Fixed typos in several NPC responses. SOTA-71675, SOTA-71676, SOTA-71677 *Jotungrund: Removed unused conversational responses from Frost Giant (but barks and death remarks remain.) *Jotungrund: Moved some interactables from within ice to where players can get to them. *Jotungrund: Updated some world collision. Regenerated path grid. SOTA-71672 *Owl’s Head: Added a signpost teleporter next to the Town Crier. Removed the nearby “Lower Merchant Row” signpost. SOTA-71524 *Port Harmony: Fixed the scale of a coil of rope that had became dramatically oversized. *Solace Bridge Outskirts: Some NPCs now advise avatars to sell their extra gear and that a bank exists in the next town. *South Varisalla Foothills: The large hanging braziers are now interactable and have improved fire and smoke effects. *This month the members of the Great New Britannian Mapping Expedition ventured into North Paladis and the surrounding area, completing maps for the following locations: Desert Encounter, Hills Siege, Grannus Colossus, Hallowed Plains, Kas Ruins, Libris Ruins, Mysterious Swamp, Paladis Shardfall, Serpent’s Spine Foothills, West Sanctus Forest, the Brave Coast, Estercove, Grumridge, Port Mirren, and Smaragar. *Discovered that the Red Sash Bandits were at it again and somehow messed with the compass of anyone who dared to try to find the entrance to the Owl’s Nest Mine. Placed an arcane dampening field which caused the map to snap back into position. SOTA-71519
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