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Shield of Crystal
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==Effect== {{Skill effect list |effect1 = Cooldown: 30 seconds |effect2 = 10% Chance to consume reagents |color2 = |effect3 = -50% Fizzle Chance From Equipment |note3 = |effect4 = +22 Health for 2 minutes, 1 second |note4 = |effect5 = +10.1 Earth Attunement for 2 minutes, 1 second |note5 = |effect6 = + Damage Avoidance if Earth Magic Specialization is > 0, for 2 minutes, 1 second |note6 = |effect7 = + Armor Effectiveness if Earth Magic Specialization is > 0, for 2 minutes, 1 second |note7 = }} ''(Health bonus, earth attunement bonus, armor effectiveness bonus, and duration all increase with increasing skill level)'' Increasing [[Earth Attunement]] and Shield of Crystal level will increase the duration of this skill. [[Earth Magic Specialization]] adds [[Damage Avoidance]] and [[Armor Effectiveness]]. Increasing specialization level will increase the Damage Avoidance. Having any level of Earther Magic Specialization will add Armor Effectiveness based on the following equation: 10+((Shield of Crystal Level)/8) ::{| class="wikitable" style="margin:left" |+ Effect of Earth Specialization on Damage Avoidance for Shield of Crystal |- ! Earth Spec !! Damage Avoidance Increase<br>(single stack) !! Armor Effectiveness Increase<br>(single stack) |- | 0 || +0.0 || rowspan="9"| +10 + ((Shield of Crystal level)/8) |- | 20 || +2.5 |- | 40 || +5.0 |- | 80 || +10.0 |- | 100 || +12.5 |- | 120 || +15.0 |- | 140 || +17.5 |- | 160 || +20.0 |- | 200 || +25.0 |}
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