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Pattern
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==Pattern Types== There are two types of Patterns: a consumed pattern (which is labeled as "Pattern" in-game) and an Eternal Pattern (which is labeled as "Eternal Pattern" in-game). * '''Consumed Pattern''' (also known as a non-eternal pattern) - When a Consumed Pattern is applied to an item, the pattern document is consumed (destroyed) in the process. When an item with a Consumed Pattern is salvaged, it will <span style="color:fuchsia">'''never'''</span> yield the pattern document back (i.e. the pattern document was permanently destroyed when it was applied, so it cannot be recovered upon salvage). Items that have had a Consumed Pattern applied to them will have Orange colored title text. Also, in the information that pops-up when you hover your mouse over the item, the title will show as the Patterned Name followed in paratheses by the original name, such as "Bronze Buckled Gambeson +9 (Bronze Augmented Chainmail Chest Armor +9)". * '''Eternal Pattern''' - When an Eternal Pattern is applied to an item, the pattern document is preserved and fused with the item. When an item with an Eternal Pattern is salvaged, it will <span style="color:fuchsia">'''always'''</span> yield the pattern document back (i.e. the pattern document was preserved within the item, so it is always recovered when the item is salvaged). Items with an eternal pattern will state "Salvage Yields: Eternal Pattern:..." in the information that pops-up when you hover your mouse over the item.
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