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	<id>https://sotawiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=72.238.160.57</id>
	<title>SotA Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://sotawiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=72.238.160.57"/>
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	<updated>2026-08-04T00:03:03Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18281</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18281"/>
		<updated>2014-11-29T14:59:36Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;Introduction&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;Thank you for visiting. This page is a walkthrough of Challenge Dungeon in Braemer.&amp;lt;br /&amp;gt;Please click below link for schedule of events including Paxlair Dungeon Runs and other great events!&amp;lt;br /&amp;gt;[http://avatarscircle.com/community-events-us-central Community Events] &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| - Clear out room first of existing&amp;lt;br /&amp;gt;- Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
| See &amp;quot;Lich Room&amp;quot; below&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;PreStep- Decide who will be healers and tank. Need at least 2 healers. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box when die. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway should be open, if not watch for it.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs (suggest to kill off).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one by combat party.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;7. The door to the next level room (#20) will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:green;&amp;quot;&amp;gt;Tip: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive.&amp;lt;br /&amp;gt;Tip2: If hit do not run to where healers are as it attracts Lichs to their location. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:Aqua;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:Gainsboro;&amp;quot;&amp;gt;Click Spoiler button below to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:aqua;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Cateogry: Articles that contain spoilers]]&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18280</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18280"/>
		<updated>2014-11-29T14:59:12Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;Introduction&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;Thank you for visiting. This page is a walkthrough of Challenge Dungeon in Braemer.&amp;lt;br /&amp;gt;Please click below link for schedule of events including Paxlair Dungeon Runs and other great events!&amp;lt;br /&amp;gt;::[http://avatarscircle.com/community-events-us-central Community Events] &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| - Clear out room first of existing&amp;lt;br /&amp;gt;- Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
| See &amp;quot;Lich Room&amp;quot; below&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;PreStep- Decide who will be healers and tank. Need at least 2 healers. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box when die. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway should be open, if not watch for it.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs (suggest to kill off).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one by combat party.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;7. The door to the next level room (#20) will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:green;&amp;quot;&amp;gt;Tip: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive.&amp;lt;br /&amp;gt;Tip2: If hit do not run to where healers are as it attracts Lichs to their location. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:Aqua;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:Gainsboro;&amp;quot;&amp;gt;Click Spoiler button below to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:aqua;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Cateogry: Articles that contain spoilers]]&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18279</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18279"/>
		<updated>2014-11-29T14:57:28Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;Introduction&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;Thank you for visiting. This page is a walkthrough of Challenge Dungeon in Braemer.&amp;lt;br /&amp;gt;Please click below link for schedule of events including Paxlair Dungeon Runs and other great events&amp;lt;br /&amp;gt;             [http://avatarscircle.com/community-events-us-central Community Events] &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| - Clear out room first of existing&amp;lt;br /&amp;gt;- Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
| See &amp;quot;Lich Room&amp;quot; below&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;PreStep- Decide who will be healers and tank. Need at least 2 healers. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box when die. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway should be open, if not watch for it.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs (suggest to kill off).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one by combat party.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;7. The door to the next level room (#20) will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:green;&amp;quot;&amp;gt;Tip: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive.&amp;lt;br /&amp;gt;Tip2: If hit do not run to where healers are as it attracts Lichs to their location. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:Aqua;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:Gainsboro;&amp;quot;&amp;gt;Click Spoiler button below to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:aqua;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Cateogry: Articles that contain spoilers]]&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18278</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18278"/>
		<updated>2014-11-29T14:56:37Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;Introduction&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;Thank you for visiting. This page is a walkthrough of Challenge Dungeon in Braemer.&amp;lt;br /&amp;gt;Please click below for schedule of events including Paxlair Dungeon Runs.&amp;lt;br /&amp;gt;[http://avatarscircle.com/community-events-us-central Community Events] &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| - Clear out room first of existing&amp;lt;br /&amp;gt;- Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
| See &amp;quot;Lich Room&amp;quot; below&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;PreStep- Decide who will be healers and tank. Need at least 2 healers. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box when die. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway should be open, if not watch for it.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs (suggest to kill off).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one by combat party.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;7. The door to the next level room (#20) will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:green;&amp;quot;&amp;gt;Tip: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive.&amp;lt;br /&amp;gt;Tip2: If hit do not run to where healers are as it attracts Lichs to their location. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:Aqua;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:Gainsboro;&amp;quot;&amp;gt;Click Spoiler button below to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:aqua;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Cateogry: Articles that contain spoilers]]&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18277</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18277"/>
		<updated>2014-11-29T14:55:12Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;Introduction&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;Thank you for visiting. This page is a walkthrough of Challenge Dungeon in Braemer.&amp;lt;br /&amp;gt;Please click here [http://avatarscircle.com/community-events-us-central Community Events] for schedule of events including Paxlair Dungeon Runs.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| - Clear out room first of existing&amp;lt;br /&amp;gt;- Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
| See &amp;quot;Lich Room&amp;quot; below&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;PreStep- Decide who will be healers and tank. Need at least 2 healers. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box when die. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway should be open, if not watch for it.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs (suggest to kill off).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one by combat party.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;7. The door to the next level room (#20) will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:green;&amp;quot;&amp;gt;Tip: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive.&amp;lt;br /&amp;gt;Tip2: If hit do not run to where healers are as it attracts Lichs to their location. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:Aqua;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:Gainsboro;&amp;quot;&amp;gt;Click Spoiler button below to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:aqua;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Cateogry: Articles that contain spoilers]]&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18276</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18276"/>
		<updated>2014-11-29T14:54:39Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;Introduction&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;Thank you for visiting. This page is a walkthrough of Challenge Dungeon in Braemer.&amp;lt;br /&amp;gt;Please click here [http://http://avatarscircle.com/community-events-us-central Community Events] for schedule of events including Paxlair Dungeon Runs.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| - Clear out room first of existing&amp;lt;br /&amp;gt;- Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
| See &amp;quot;Lich Room&amp;quot; below&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;PreStep- Decide who will be healers and tank. Need at least 2 healers. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box when die. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway should be open, if not watch for it.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs (suggest to kill off).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one by combat party.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;7. The door to the next level room (#20) will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:green;&amp;quot;&amp;gt;Tip: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive.&amp;lt;br /&amp;gt;Tip2: If hit do not run to where healers are as it attracts Lichs to their location. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:Aqua;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:Gainsboro;&amp;quot;&amp;gt;Click Spoiler button below to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:aqua;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Cateogry: Articles that contain spoilers]]&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18275</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18275"/>
		<updated>2014-11-29T14:53:41Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;Introduction&amp;lt;/div&amp;gt;==t&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;Thank you for visiting. This page is a walkthrough of Challenge Dungeon in Braemer.&amp;lt;br /&amp;gt;Please click here [http://http://avatarscircle.com/community-events-us-central/ Community Events] for schedule of events including Paxlair Dungeon Runs.  [http://mediawiki.org MediaWiki]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| - Clear out room first of existing&amp;lt;br /&amp;gt;- Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
| See &amp;quot;Lich Room&amp;quot; below&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;PreStep- Decide who will be healers and tank. Need at least 2 healers. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box when die. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway should be open, if not watch for it.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs (suggest to kill off).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one by combat party.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;7. The door to the next level room (#20) will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:green;&amp;quot;&amp;gt;Tip: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive.&amp;lt;br /&amp;gt;Tip2: If hit do not run to where healers are as it attracts Lichs to their location. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:Aqua;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:Gainsboro;&amp;quot;&amp;gt;Click Spoiler button below to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:aqua;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Cateogry: Articles that contain spoilers]]&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18274</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18274"/>
		<updated>2014-11-29T14:45:06Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| - Clear out room first of existing&amp;lt;br /&amp;gt;- Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
| See &amp;quot;Lich Room&amp;quot; below&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;PreStep- Decide who will be healers and tank. Need at least 2 healers. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box when die. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway should be open, if not watch for it.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs (suggest to kill off).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one by combat party.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;7. The door to the next level room (#20) will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:green;&amp;quot;&amp;gt;Tip: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive.&amp;lt;br /&amp;gt;Tip2: If hit do not run to where healers are as it attracts Lichs to their location. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:Aqua;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:Gainsboro;&amp;quot;&amp;gt;Click Spoiler button below to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:aqua;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Cateogry: Articles that contain spoilers]]&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18273</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18273"/>
		<updated>2014-11-29T14:44:45Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| - Clear out room first of existing&amp;lt;br /&amp;gt;- Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
| See &amp;quot;Lich Room&amp;quot; below&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;PreStep- Decide who will be healers and tank. Need at least 2 healers. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box when die. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway should be open, if not watch for it.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs (suggest to kill off).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one by combat party.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;7. The door to the next level room (#20) will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:green;&amp;quot;&amp;gt;Tip: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive.&amp;lt;br /&amp;gt;Tip2: If hit do not run to where healers are as it attracts Lichs to their location. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:Aqua;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:Gainsboro;&amp;quot;&amp;gt;Click Spoiler button below to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Cateogry: Articles that contain spoilers]]&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18272</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18272"/>
		<updated>2014-11-29T14:43:29Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:Aqua;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| - Clear out room first of existing&amp;lt;br /&amp;gt;- Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
| See &amp;quot;Lich Room&amp;quot; below&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;PreStep- Decide who will be healers and tank. Need at least 2 healers. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box when die. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway should be open, if not watch for it.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs (suggest to kill off).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one by combat party.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;7. The door to the next level room (#20) will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:green;&amp;quot;&amp;gt;Tip: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive.&amp;lt;br /&amp;gt;Tip2: If hit do not run to where healers are as it attracts Lichs to their location. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:Gainsboro;&amp;quot;&amp;gt;Click Spoiler button below to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Cateogry: Articles that contain spoilers]]&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18271</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18271"/>
		<updated>2014-11-29T14:36:18Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: /* Loot Pics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| - Clear out room first of existing&amp;lt;br /&amp;gt;- Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
| See &amp;quot;Lich Room&amp;quot; below&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;PreStep- Decide who will be healers and tank. Need at least 2 healers. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box when die. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway should be open, if not watch for it.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs (suggest to kill off).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one by combat party.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;7. The door to the next level room (#20) will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:green;&amp;quot;&amp;gt;Tip: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive.&amp;lt;br /&amp;gt;Tip2: If hit do not run to where healers are as it attracts Lichs to their location. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:Gainsboro;&amp;quot;&amp;gt;Click Spoiler button below to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Cateogry: Articles that contain spoilers]]&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18270</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18270"/>
		<updated>2014-11-29T14:35:41Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: /* Loot Pics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| - Clear out room first of existing&amp;lt;br /&amp;gt;- Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
| See &amp;quot;Lich Room&amp;quot; below&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;PreStep- Decide who will be healers and tank. Need at least 2 healers. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box when die. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway should be open, if not watch for it.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs (suggest to kill off).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one by combat party.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;7. The door to the next level room (#20) will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:green;&amp;quot;&amp;gt;Tip: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive.&amp;lt;br /&amp;gt;Tip2: If hit do not run to where healers are as it attracts Lichs to their location. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:Gainsboro;&amp;quot;&amp;gt;Click Spoiler button below to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Cateogry: Articles that contain spoilers]]&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18269</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18269"/>
		<updated>2014-11-29T14:35:26Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| - Clear out room first of existing&amp;lt;br /&amp;gt;- Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
| See &amp;quot;Lich Room&amp;quot; below&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;PreStep- Decide who will be healers and tank. Need at least 2 healers. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box when die. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway should be open, if not watch for it.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs (suggest to kill off).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one by combat party.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;7. The door to the next level room (#20) will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:green;&amp;quot;&amp;gt;Tip: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive.&amp;lt;br /&amp;gt;Tip2: If hit do not run to where healers are as it attracts Lichs to their location. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:Gainsboro;&amp;quot;&amp;gt;Click Spoiler button below to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Cateogry:Articles that contain spoilers]]&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18268</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18268"/>
		<updated>2014-11-29T14:33:41Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| - Clear out room first of existing&amp;lt;br /&amp;gt;- Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
| See &amp;quot;Lich Room&amp;quot; below&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;PreStep- Decide who will be healers and tank. Need at least 2 healers. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box when die. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway should be open, if not watch for it.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs (suggest to kill off).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one by combat party.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;7. The door to the next level room (#20) will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:green;&amp;quot;&amp;gt;Tip: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive.&amp;lt;br /&amp;gt;Tip2: If hit do not run to where healers are as it attracts Lichs to their location. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:Gainsboro;&amp;quot;&amp;gt;Click Spoiler button below to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Cateogry:Articles that contain spoilers]]&lt;br /&gt;
[[Category:Paxlair]]&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18267</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18267"/>
		<updated>2014-11-29T14:32:34Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| - Clear out room first of existing&amp;lt;br /&amp;gt;- Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
| See &amp;quot;Lich Room&amp;quot; below&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;PreStep- Decide who will be healers and tank. Need at least 2 healers. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box when die. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway should be open, if not watch for it.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs (suggest to kill off).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one by combat party.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;7. The door to the next level room (#20) will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:green;&amp;quot;&amp;gt;Tip: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive.&amp;lt;br /&amp;gt;Tip2: If hit do not run to where healers are as it attracts Lichs to their location. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:Gainsboro;&amp;quot;&amp;gt;Click Spoiler button below to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Cateogry:Challenge Dungeon]]&lt;br /&gt;
[[Category:Paxlair]]&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18266</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18266"/>
		<updated>2014-11-29T14:32:03Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| - Clear out room first of existing&amp;lt;br /&amp;gt;- Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
| See &amp;quot;Lich Room&amp;quot; below&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;PreStep- Decide who will be healers and tank. Need at least 2 healers. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box when die. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway should be open, if not watch for it.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs (suggest to kill off).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one by combat party.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;7. The door to the next level room (#20) will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:green;&amp;quot;&amp;gt;Tip: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive.&amp;lt;br /&amp;gt;Tip2: If hit do not run to where healers are as it attracts Lichs to their location. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:Gainsboro;&amp;quot;&amp;gt;Click Spoiler button below to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Cateogry:Challenge Dungeon]]&lt;br /&gt;
[[Category:Paxlair]]&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18265</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18265"/>
		<updated>2014-11-29T14:31:37Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| - Clear out room first of existing&amp;lt;br /&amp;gt;- Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
| See &amp;quot;Lich Room&amp;quot; below&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;PreStep- Decide who will be healers and tank. Need at least 2 healers. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box when die. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway should be open, if not watch for it.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs (suggest to kill off).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one by combat party.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;7. The door to the next level room (#20) will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:green;&amp;quot;&amp;gt;Tip: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive.&amp;lt;br /&amp;gt;Tip2: If hit do not run to where healers are as it attracts Lichs to their location. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:Gainsboro;&amp;quot;&amp;gt;Click Spoiler button below to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Spoilers]]&lt;br /&gt;
[[Cateogry:Challenge Dungeon]]&lt;br /&gt;
[[Category:Paxlair]]&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18264</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18264"/>
		<updated>2014-11-29T14:31:06Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| - Clear out room first of existing&amp;lt;br /&amp;gt;- Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
| See &amp;quot;Lich Room&amp;quot; below&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;PreStep- Decide who will be healers and tank. Need at least 2 healers. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box when die. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway should be open, if not watch for it.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs (suggest to kill off).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one by combat party.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;7. The door to the next level room (#20) will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:green;&amp;quot;&amp;gt;Tip: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive.&amp;lt;br /&amp;gt;Tip2: If hit do not run to where healers are as it attracts Lichs to their location. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:Gainsboro;&amp;quot;&amp;gt;Click Spoiler button below to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Spoiler]]&lt;br /&gt;
[[Cateogry:Challenge Dungeon]]&lt;br /&gt;
[[Category:Paxlair]]&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18263</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18263"/>
		<updated>2014-11-29T14:28:30Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: /* WalkThrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| - Clear out room first of existing&amp;lt;br /&amp;gt;- Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
| See Lich Room below for strategy&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;PreStep- Decide who will be healers and tank. Need at least 2 healers. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box when die. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway should be open, if not watch for it.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs (suggest to kill off).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one by combat party.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;7. The door to the next level room (#20) will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:green;&amp;quot;&amp;gt;Tip: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive.&amp;lt;br /&amp;gt;Tip2: If hit do not run to where healers are as it attracts Lichs to their location. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:Gainsboro;&amp;quot;&amp;gt;Click Spoiler button below to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18262</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18262"/>
		<updated>2014-11-29T14:27:39Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: /* WalkThrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| -Clear out room first of existing&amp;lt;br /&amp;gt;-Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;PreStep- Decide who will be healers and tank. Need at least 2 healers. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box when die. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway should be open, if not watch for it.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs (suggest to kill off).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one by combat party.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;7. The door to the next level room (#20) will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:green;&amp;quot;&amp;gt;Tip: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive.&amp;lt;br /&amp;gt;Tip2: If hit do not run to where healers are as it attracts Lichs to their location. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:Gainsboro;&amp;quot;&amp;gt;Click Spoiler button below to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18261</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18261"/>
		<updated>2014-11-29T14:26:36Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: /* WalkThrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| *Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| *Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| *Clear out room first of existing&amp;lt;br /&amp;gt;*Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| *Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| *Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;PreStep- Decide who will be healers and tank. Need at least 2 healers. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box when die. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway should be open, if not watch for it.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs (suggest to kill off).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one by combat party.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;7. The door to the next level room (#20) will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:green;&amp;quot;&amp;gt;Tip: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive.&amp;lt;br /&amp;gt;Tip2: If hit do not run to where healers are as it attracts Lichs to their location. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:Gainsboro;&amp;quot;&amp;gt;Click Spoiler button below to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18260</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18260"/>
		<updated>2014-11-29T14:25:15Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: /* Treasure */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| *Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| *Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| *Clear out room first of existing&amp;lt;br /&amp;gt;*Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| *Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| *Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;PreStep- Decide who will be healers and tank. Need at least 2 healers. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box when die. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway should be open, if not watch for it.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs (suggest to kill off).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one by combat party.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;7. The door to the next level room (#20) will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:green;&amp;quot;&amp;gt;Tip: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive.&amp;lt;br /&amp;gt;Tip2: If hit do not run to where healers are as it attracts Lichs to their location. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:Gainsboro;&amp;quot;&amp;gt;Click Spoiler button below to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18259</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18259"/>
		<updated>2014-11-29T14:24:54Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: /* Lich Room Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| *Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| *Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| *Clear out room first of existing&amp;lt;br /&amp;gt;*Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| *Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| *Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;PreStep- Decide who will be healers and tank. Need at least 2 healers. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box when die. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway should be open, if not watch for it.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs (suggest to kill off).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one by combat party.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:Gainsboro;&amp;quot;&amp;gt;7. The door to the next level room (#20) will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:green;&amp;quot;&amp;gt;Tip: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive.&amp;lt;br /&amp;gt;Tip2: If hit do not run to where healers are as it attracts Lichs to their location. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:white;&amp;quot;&amp;gt;Click Spoiler button below to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18258</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18258"/>
		<updated>2014-11-29T14:24:05Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| *Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| *Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| *Clear out room first of existing&amp;lt;br /&amp;gt;*Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| *Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| *Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:LightGrey;&amp;quot;&amp;gt;PreStep- Decide who will be healers and tank. Need at least 2 healers. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:grey;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box when die. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway should be open, if not watch for it.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs (suggest to kill off).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one by combat party.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;7. The door to the next level room (#20) will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:green;&amp;quot;&amp;gt;Tip: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive.&amp;lt;br /&amp;gt;Tip2: If hit do not run to where healers are as it attracts Lichs to their location. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:white;&amp;quot;&amp;gt;Click Spoiler button below to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18257</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18257"/>
		<updated>2014-11-29T14:21:33Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: /* Lich Room Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| *Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| *Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| *Clear out room first of existing&amp;lt;br /&amp;gt;*Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| *Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| *Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:grey;&amp;quot;&amp;gt;PreStep- Decide who will be healers and tank. Need at least 2 healers. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:grey;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box when die. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway should be open, if not watch for it.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs (suggest to kill off).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one by combat party.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;7. The door to the next level room (#20) will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:green;&amp;quot;&amp;gt;Tip: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive.&amp;lt;br /&amp;gt;Tip2: If hit do not run to where healers are as it attracts Lichs to their location. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:white;&amp;quot;&amp;gt;Click Spoiler button below to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18256</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18256"/>
		<updated>2014-11-29T14:21:03Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: /* Lich Room Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| *Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| *Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| *Clear out room first of existing&amp;lt;br /&amp;gt;*Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| *Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| *Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;PreStep- Decide who will be healers and tank. Need at least 2 healers. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box when die. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway should be open, if not watch for it.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs (suggest to kill off).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one by combat party.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;7. The door to the next level room (#20) will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:green;&amp;quot;&amp;gt;Tip: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive.&amp;lt;br /&amp;gt;Tip2: If hit do not run to where healers are as it attracts Lichs to their location. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:white;&amp;quot;&amp;gt;Click Spoiler button below to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18255</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18255"/>
		<updated>2014-11-29T14:20:29Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: /* Lich Room Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| *Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| *Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| *Clear out room first of existing&amp;lt;br /&amp;gt;*Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| *Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| *Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;PreStep- Decide who will be healers and tank. Need at least 2 healers. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box when die. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway should be open, if not watch for it.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs (suggest to kill off).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one by combat party.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;7. The door to the next level room (#20) will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;Tip: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive.&amp;lt;br /&amp;gt;Tip2: If hit do not run to where healers are as it attracts Lichs to their location. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:white;&amp;quot;&amp;gt;Click Spoiler button below to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18254</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18254"/>
		<updated>2014-11-29T14:19:44Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| *Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| *Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| *Clear out room first of existing&amp;lt;br /&amp;gt;*Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| *Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| *Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;PreStep- Decide who will be healers and tank. Need at least 2 healers. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box when die. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway should be open, if not watch for it.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs (suggest to kill off).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one by combat party.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;7. The door to the next level room (#20) will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;Note: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive.&amp;lt;br /&amp;gt;Note2: If hit do not run to where healers are as it attracts Lichs to their location. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:white;&amp;quot;&amp;gt;Click Spoiler button below to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18253</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18253"/>
		<updated>2014-11-29T14:14:23Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: /* Lich Room Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| *Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| *Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| *Clear out room first of existing&amp;lt;br /&amp;gt;*Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| *Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| *Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway will open.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;7. The door to the next level room will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;Note: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:white;&amp;quot;&amp;gt;Click Spoiler button below to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18252</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18252"/>
		<updated>2014-11-29T14:14:06Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: /* Treasure */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| *Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| *Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| *Clear out room first of existing&amp;lt;br /&amp;gt;*Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| *Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| *Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway will open.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;7. The door to the next level room will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;Note: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive. &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:white;&amp;quot;&amp;gt;Click Spoiler button below to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18251</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18251"/>
		<updated>2014-11-29T14:13:48Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: /* Treasure */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| *Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| *Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| *Clear out room first of existing&amp;lt;br /&amp;gt;*Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| *Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| *Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway will open.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;7. The door to the next level room will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;Note: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive. &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:white;&amp;quot;&amp;gt;Click Spoiler button below to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18250</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18250"/>
		<updated>2014-11-29T14:13:34Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: /* Loot Total Amount */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| *Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| *Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| *Clear out room first of existing&amp;lt;br /&amp;gt;*Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| *Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| *Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway will open.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;7. The door to the next level room will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;Note: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive. &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:white;&amp;quot;&amp;gt;Click Spoiler button below to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18249</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18249"/>
		<updated>2014-11-29T14:13:08Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: /* Loot Total Amount */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| *Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| *Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| *Clear out room first of existing&amp;lt;br /&amp;gt;*Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| *Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| *Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway will open.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;7. The door to the next level room will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;Note: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive. &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:white;&amp;quot;&amp;gt;Click Spoiler button below to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18248</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18248"/>
		<updated>2014-11-29T14:12:10Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: /* Loot Total Amount */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| *Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| *Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| *Clear out room first of existing&amp;lt;br /&amp;gt;*Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| *Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| *Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway will open.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;7. The door to the next level room will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;Note: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive. &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:white;&amp;quot;&amp;gt;Click Spoiler button below to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18247</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18247"/>
		<updated>2014-11-29T14:11:52Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: /* Loot Total Amount */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| *Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| *Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| *Clear out room first of existing&amp;lt;br /&amp;gt;*Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| *Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| *Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway will open.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;7. The door to the next level room will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;Note: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive. &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:12pt;color:white;&amp;quot;&amp;gt;Click Spoiler button to show amount.&amp;lt;/div&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18246</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18246"/>
		<updated>2014-11-29T14:10:45Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: /* WalkThrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| *Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| *Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| *Clear out room first of existing&amp;lt;br /&amp;gt;*Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| *Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| *Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| More Elves&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Even More Elves&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway will open.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;7. The door to the next level room will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;Note: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive. &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18245</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18245"/>
		<updated>2014-11-29T14:09:31Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: /* Treasure */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
| Comments&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| *Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| *Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| *Clear out room first of existing&amp;lt;br /&amp;gt;*Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| *Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| *Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| Elves&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Elves&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
| Comments&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway will open.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;7. The door to the next level room will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;Note: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive. &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold (Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18244</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18244"/>
		<updated>2014-11-29T14:09:15Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: /* Treasure */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
| Comments&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| *Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| *Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| *Clear out room first of existing&amp;lt;br /&amp;gt;*Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| *Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| *Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| Elves&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Elves&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
| Comments&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway will open.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;7. The door to the next level room will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;Note: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive. &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold(Usually leader). Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18243</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18243"/>
		<updated>2014-11-29T14:08:26Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: /* Treasure */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
| Comments&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| *Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| *Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| *Clear out room first of existing&amp;lt;br /&amp;gt;*Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| *Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| *Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| Elves&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Elves&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
| Comments&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway will open.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;7. The door to the next level room will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;Note: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive. &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;Treasure only spawns once. Best practice is to sell all to Braemer merchant and split gold. Usually leader. Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18242</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18242"/>
		<updated>2014-11-29T14:08:03Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: /* Treasure */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
| Comments&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| *Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| *Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| *Clear out room first of existing&amp;lt;br /&amp;gt;*Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| *Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| *Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| Elves&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Elves&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
| Comments&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway will open.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;7. The door to the next level room will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;Note: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive. &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;Treasure on spawns once. Best practice is to sell all to Braemer merchant and split gold. Usually leader. Please click below for further information.&amp;lt;/div&amp;gt;&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18241</id>
		<title>User:Bayridge/test</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=User:Bayridge/test&amp;diff=18241"/>
		<updated>2014-11-29T14:05:05Z</updated>

		<summary type="html">&lt;p&gt;72.238.160.57: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size:22pt;color:red;&amp;quot;&amp;gt;Warning: This Article Contains Spoilers Below this Point!&amp;lt;/div&amp;gt;&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;WalkThrough&amp;lt;/div&amp;gt;==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; height: 200px;color:yellow; font-size:16pt;&amp;quot;&lt;br /&gt;
|+ Challenge Dungeon Rooms&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;25px&amp;quot; | Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot; | Monsters&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;250px&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| #1&lt;br /&gt;
| Stag&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #2&lt;br /&gt;
| Wolves&lt;br /&gt;
| Comments&lt;br /&gt;
|- &lt;br /&gt;
| #3&lt;br /&gt;
| Bears&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #4&lt;br /&gt;
| Archers&lt;br /&gt;
| Top of Stairs&lt;br /&gt;
|-&lt;br /&gt;
| #5&lt;br /&gt;
| Lich + 2 Archers &amp;lt;br /&amp;gt;[[File:Challenge_Dungeon_loot_Vendor.png|120px|Green stellar icon]]&lt;br /&gt;
| *Kill Lich first at top of stairs to prevent glitching (hiding in walls)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| #6&lt;br /&gt;
| Mimics&lt;br /&gt;
| Keep track of exit&lt;br /&gt;
|-&lt;br /&gt;
| #7&lt;br /&gt;
| Slimes&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #8&lt;br /&gt;
| Skeletons + 1 Lich&lt;br /&gt;
| *Poison Water&lt;br /&gt;
|-&lt;br /&gt;
| #9&lt;br /&gt;
| Spiders&lt;br /&gt;
| *Clear out room first of existing&amp;lt;br /&amp;gt;*Go to top of platform ring via ladder and activate&lt;br /&gt;
|-&lt;br /&gt;
| #10&lt;br /&gt;
| Lower level Spiders, Upper slimes&lt;br /&gt;
| *Poison Water - Go in middle when entire party ready&lt;br /&gt;
|-&lt;br /&gt;
| #11&lt;br /&gt;
| Carrass (Lizards)&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #12&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Kill mages first&lt;br /&gt;
|-&lt;br /&gt;
| #13&lt;br /&gt;
| Kobolds&lt;br /&gt;
| *Large first step, hug the walls and go slowly down to prevent damage&lt;br /&gt;
|-&lt;br /&gt;
| #14&lt;br /&gt;
| Elementals (Fire and ICE)&lt;br /&gt;
| *Exit - have to break down wall to get through&lt;br /&gt;
|-&lt;br /&gt;
| #15&lt;br /&gt;
| Elves&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #16&lt;br /&gt;
| Elves&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #17&lt;br /&gt;
| Elves&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #18&lt;br /&gt;
| Satyrs&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #19&lt;br /&gt;
| Lichs&lt;br /&gt;
| Comments&lt;br /&gt;
|-&lt;br /&gt;
| #20&lt;br /&gt;
| Mimics&lt;br /&gt;
| Comments&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Lich Room Strategy&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;1. Once you begin get ready to type /summon [yourname] in chat box &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;2. When die activate the command and hit &amp;quot;GO&amp;quot;. The door leading back into the hallway will open.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;3. Re-group in lower hallway. Watch out for re-spawned Satyrs.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;4. Healers heal the appointed highest level combat player (tank).&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;5. Tanks need to lure Lichs in hallway to be killed one by one.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;6. Healers need to stay back to prevent from being hit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;7. The door to the next level room will open after Liches have been slain. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:14pt;color:white;&amp;quot;&amp;gt;Note: Be aware the game has pre-alpha glitches so check the door often as it might open even with Liches still alive. &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;font-size:16pt;color:blue;&amp;quot;&amp;gt;Treasure&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Total Amount&amp;lt;/div&amp;gt;===&lt;br /&gt;
{|style=&amp;quot;text-align:left; width:150px; height:50px;&amp;quot;&lt;br /&gt;
|&amp;lt;spoiler&amp;gt; &amp;lt;div style=&amp;quot;font-size:16pt;color:red;&amp;quot;&amp;gt;91,750 Gold&amp;lt;/div&amp;gt; &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===&amp;lt;div style=&amp;quot;font-size:14pt;color:blue;&amp;quot;&amp;gt;Loot Pics&amp;lt;/div&amp;gt;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Challenge_Dungeon_loot_Vendor.png|Vendor Sale&lt;br /&gt;
image:Challenge_Dungeon_loot_Treasure.png|Chest Open&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>72.238.160.57</name></author>
	</entry>
</feed>