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	<updated>2026-08-03T06:35:25Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://sotawiki.org/index.php?title=Masterwork_Tailoring_Upgrade&amp;diff=135300</id>
		<title>Masterwork Tailoring Upgrade</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=Masterwork_Tailoring_Upgrade&amp;diff=135300"/>
		<updated>2024-11-19T16:39:46Z</updated>

		<summary type="html">&lt;p&gt;198.181.63.44: /* Masterwork Bonuses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Recipe&lt;br /&gt;
|icon=Gem Socketed Chest Armor icon.png&lt;br /&gt;
|craftskill=Tailoring&lt;br /&gt;
|craftrecipe={{PAGENAME}}&lt;br /&gt;
|crafttable=Tailoring Station&lt;br /&gt;
}}&lt;br /&gt;
{{PAGENAME}} is a recipe to add modifications (Bonuses) to Tailoring related equipment items.&lt;br /&gt;
*Note that an item must have at least 31 maximum durability in order to be Masterworked.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
=Recipe=&lt;br /&gt;
{{Crafting Box&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|skill=Tailoring&lt;br /&gt;
|skillrequirement=1&lt;br /&gt;
|tool=1 Tailoring Scissors&lt;br /&gt;
|ingredient=1 Crafted Tailoring Equipable;5 Silver Ingot&lt;br /&gt;
|output=1 Crafted Tailoring Equipable +1&lt;br /&gt;
|teachable=Teachable&lt;br /&gt;
|lastseen=105&lt;br /&gt;
}}&lt;br /&gt;
=Masterwork Bonuses=&lt;br /&gt;
Successfully masterworking an item will allow the crafter to select one of three effects to apply to the item.&lt;br /&gt;
{| class=&amp;quot;sotawikitable slim&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;25&amp;quot; | [[Masterwork Cloth Armor]]&amp;lt;br&amp;gt;[[Masterwork Leather Armor]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;25&amp;quot; | &#039;&#039;&#039;Chest Armor / Leggings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Masterwork&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Durability Cost&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Armor Piece&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Armor Defense (+2)&lt;br /&gt;
| +26.9% [[Armor Damage Resistance]]&lt;br /&gt;
| -15 Maximum Durability&lt;br /&gt;
| Chest, Legging&lt;br /&gt;
|-&lt;br /&gt;
| Minor Armor Defense (+1)&lt;br /&gt;
| +17.9% [[Armor Damage Resistance]]&lt;br /&gt;
| -10 Maximum Durability&lt;br /&gt;
| Chest, Legging&lt;br /&gt;
|-&lt;br /&gt;
| Minor Avoidance (+1)&lt;br /&gt;
| +3.6% [[Damage Avoidance]]&lt;br /&gt;
| -10 Maximum Durability&lt;br /&gt;
| Chest, Legging&lt;br /&gt;
|-&lt;br /&gt;
| Minor Dexterity (+1)&lt;br /&gt;
| +3.6 Dexterity&lt;br /&gt;
| -10 Maximum Durability&lt;br /&gt;
| Leather Chest, Leather Legging&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity (+2)&lt;br /&gt;
| +7.2 Dexterity&lt;br /&gt;
| -20 Maximum Durability&lt;br /&gt;
| Leather Chest, Leather Legging&lt;br /&gt;
|-&lt;br /&gt;
| Major Dexterity (+3)&lt;br /&gt;
| +10.8 Dexterity&lt;br /&gt;
| -28 Maximum Durability&lt;br /&gt;
| Leather Chest, Leather Legging&lt;br /&gt;
|-&lt;br /&gt;
| [[Masterwork: Dodge Power|Dodge Power]] (+2)&lt;br /&gt;
| +17.9% [[Dodge Power and Duration]]&lt;br /&gt;
| -10 Maximum Durability&lt;br /&gt;
| Legging&lt;br /&gt;
|-&lt;br /&gt;
| Durable (+3)&lt;br /&gt;
| +30 Maximum Durability&lt;br /&gt;
| 0&lt;br /&gt;
| Chest, Legging&lt;br /&gt;
|-&lt;br /&gt;
| Evasion Power (+2)&lt;br /&gt;
| +17.9% [[Evasion Power and Duration]]&lt;br /&gt;
| -10 Maximum Durability&lt;br /&gt;
| Chest&lt;br /&gt;
|-&lt;br /&gt;
| Minor Focus (+1)&lt;br /&gt;
| +17.9 Focus&lt;br /&gt;
| -10 Maximum Durability&lt;br /&gt;
| Cloth Chest, Cloth Legging&lt;br /&gt;
|- &lt;br /&gt;
| Focus (+2)&lt;br /&gt;
| +35.8 [[Focus]]&lt;br /&gt;
| -20 Maximum Durability&lt;br /&gt;
| Cloth Chest, Cloth Legging&lt;br /&gt;
|-&lt;br /&gt;
| Major Focus (+3)&lt;br /&gt;
| +53.8 [[Focus]]&lt;br /&gt;
| -28 Maximum Durability&lt;br /&gt;
| Cloth Chest, Cloth Legging&lt;br /&gt;
|-&lt;br /&gt;
| Minor Health (+1)&lt;br /&gt;
| +17.9 Health&lt;br /&gt;
| -10 Maximum Durability&lt;br /&gt;
| Leather Chest, Leather Legging&lt;br /&gt;
|-&lt;br /&gt;
| Health (+2)&lt;br /&gt;
| +35.8 Health&lt;br /&gt;
| -20 Maximum Durability&lt;br /&gt;
| Leather Chest, Leather Legging&lt;br /&gt;
|-&lt;br /&gt;
| Major Health (+3)&lt;br /&gt;
| +53.8 Health&lt;br /&gt;
| -28 Maximum Durability&lt;br /&gt;
| Leather Chest, Leather Legging&lt;br /&gt;
|-&lt;br /&gt;
| Minor Intelligence (+1)&lt;br /&gt;
| +3.6 Intelligence&lt;br /&gt;
| -10 Maximum Durability&lt;br /&gt;
| Cloth Chest, Cloth Legging&lt;br /&gt;
|-&lt;br /&gt;
| Intelligence (+2)&lt;br /&gt;
| +7.2 Intelligence&lt;br /&gt;
| -20 Maximum Durability&lt;br /&gt;
| Cloth Chest, Cloth Legging&lt;br /&gt;
|-&lt;br /&gt;
| Major Intelligence (+3)&lt;br /&gt;
| +10.8 Intelligence&lt;br /&gt;
| -28 Maximum Durability&lt;br /&gt;
| Cloth Chest, Cloth Legging&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;25&amp;quot; | &#039;&#039;&#039;Helm / Gloves / Boots&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Attack Speed (+2)&lt;br /&gt;
| +2.7% [[Attack Speed]]&lt;br /&gt;
| -5 Maximum Durability&lt;br /&gt;
| Glove&lt;br /&gt;
|-&lt;br /&gt;
| Minor Armor Defense (+1)&lt;br /&gt;
| +9% [[Armor Damage Resistance]]&lt;br /&gt;
| -5 Maximum Durability&lt;br /&gt;
| Glove, Helm, Boot&lt;br /&gt;
|-&lt;br /&gt;
| Armor Defense (+2)&lt;br /&gt;
| +13.4% [[Armor Damage Resistance]]&lt;br /&gt;
| -7 Maximum Durability&lt;br /&gt;
| Glove, Helm, Boot&lt;br /&gt;
|-&lt;br /&gt;
| Minor Dexterity (+1)&lt;br /&gt;
| +1.8 Dexterity&lt;br /&gt;
| -5 Maximum Durability&lt;br /&gt;
| Leather Boot, Leather Glove, Leather Helm&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity (+2)&lt;br /&gt;
| +3.6 Dexterity&lt;br /&gt;
| -10 Maximum Durability&lt;br /&gt;
| Leather Boot, Leather Glove, Leather Helm&lt;br /&gt;
|-&lt;br /&gt;
| Major Dexterity (+3)&lt;br /&gt;
| +5.4 Dexterity&lt;br /&gt;
| -14 Maximum Durability&lt;br /&gt;
| Leather Boot, Leather Glove, Leather Helm&lt;br /&gt;
|-&lt;br /&gt;
| Durable (+3)&lt;br /&gt;
| +15 Maximum Durability&lt;br /&gt;
| 0&lt;br /&gt;
| Glove, Helm, Boot&lt;br /&gt;
|-&lt;br /&gt;
| Flurry Power (+2)&lt;br /&gt;
| +9% [[Flurry Power and Duration]]&lt;br /&gt;
| -5 Maximum Durability&lt;br /&gt;
| Glove&lt;br /&gt;
|-&lt;br /&gt;
| Minor Focus&lt;br /&gt;
| +9 Focus&lt;br /&gt;
| -5 Maximum Durability&lt;br /&gt;
| Cloth Glove, Cloth Helm, Cloth Boot&lt;br /&gt;
|-&lt;br /&gt;
| Focus (+2)&lt;br /&gt;
| +17.9 Focus&lt;br /&gt;
| -10 Maximum Durability&lt;br /&gt;
| Cloth Glove, Cloth Helm, Cloth Boot&lt;br /&gt;
|-&lt;br /&gt;
| Major Focus (+3)&lt;br /&gt;
| +26.9 Focus&lt;br /&gt;
| -14 Maximum Durability&lt;br /&gt;
| Cloth Glove, Cloth Helm, Cloth Boot&lt;br /&gt;
|-&lt;br /&gt;
| Focus Regeneration&lt;br /&gt;
| +0.9% [[Focus Regeneration]]&lt;br /&gt;
| -5 Maximum Durability&lt;br /&gt;
| Helm &lt;br /&gt;
|-&lt;br /&gt;
| Minor Health (+1)&lt;br /&gt;
| +9 Health&lt;br /&gt;
| -5 Maximum Durability&lt;br /&gt;
| Leather Boot, Leather Glove, Leather Helm&lt;br /&gt;
|-&lt;br /&gt;
| Health (+2)&lt;br /&gt;
| +17.9 Health&lt;br /&gt;
| -10 Maximum Durability&lt;br /&gt;
| Leather Boot, Leather Glove, Leather Helm&lt;br /&gt;
|-&lt;br /&gt;
| Major Health (+3)&lt;br /&gt;
| + Health&lt;br /&gt;
| -14 Maximum Durability&lt;br /&gt;
| Leather Boot, Leather Glove, Leather Helm&lt;br /&gt;
|-&lt;br /&gt;
| Minor Intelligence&lt;br /&gt;
| +1.8 Intelligence&lt;br /&gt;
| -5 Maximum Durability&lt;br /&gt;
| Cloth Glove, Cloth Helm, Cloth Boot&lt;br /&gt;
|-&lt;br /&gt;
| Intelligence (+2)&lt;br /&gt;
| +3.6 Intelligence&lt;br /&gt;
| -10 Maximum Durability&lt;br /&gt;
| Cloth Glove, Cloth Helm, Cloth Boot&lt;br /&gt;
|-&lt;br /&gt;
| Major Intelligence (+3)&lt;br /&gt;
| +5.4 Intelligence&lt;br /&gt;
| -14 Maximum Durability&lt;br /&gt;
| Cloth Glove, Cloth Helm, Cloth Boot&lt;br /&gt;
|-&lt;br /&gt;
| Light Armor Skill Focus (+2)&lt;br /&gt;
| -22.4% [[Light Armor Skill Focus Cost]]&lt;br /&gt;
| -7 Maximum Durability&lt;br /&gt;
| Helm&lt;br /&gt;
|-&lt;br /&gt;
| Move Rate (+2)&lt;br /&gt;
| +2.7% [[Move Rate]]&lt;br /&gt;
| -5 Maximum Durability&lt;br /&gt;
| Boot&lt;br /&gt;
|-&lt;br /&gt;
| Sprint Power (+2)&lt;br /&gt;
| +9% [[Sprint Power and Duration]]&lt;br /&gt;
| -5 Maximum Durability&lt;br /&gt;
| Boot&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;25&amp;quot; | [[Masterwork Cloth Armor]] (Cloth Belt)&amp;lt;br&amp;gt;[[Masterwork Leather Armor]] (Leather Belt)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;25&amp;quot; | &#039;&#039;&#039;Belt&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Minor Dexterity (+1)&lt;br /&gt;
| +3.6 Dexterity &lt;br /&gt;
| -10 Maximum Durability&lt;br /&gt;
| Belt&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity (+2)&lt;br /&gt;
| +7.2 Dexterity &lt;br /&gt;
| -20 Maximum Durability&lt;br /&gt;
| Belt&lt;br /&gt;
|-&lt;br /&gt;
| Major Dexterity (+3)&lt;br /&gt;
| +10.8 Dexterity &lt;br /&gt;
| -28 Maximum Durability&lt;br /&gt;
| Belt&lt;br /&gt;
|-&lt;br /&gt;
| Minor Focus (+1)&lt;br /&gt;
| +17.9 Focus&lt;br /&gt;
| -10 Maximum Durability&lt;br /&gt;
| Belt&lt;br /&gt;
|-&lt;br /&gt;
| Focus (+2)&lt;br /&gt;
| +35.8 Focus&lt;br /&gt;
| -20 Maximum Durability&lt;br /&gt;
| Belt&lt;br /&gt;
|-&lt;br /&gt;
| Major Focus (+3)&lt;br /&gt;
| +53.8 Focus&lt;br /&gt;
| -28 Maximum Durability&lt;br /&gt;
| Belt&lt;br /&gt;
|-&lt;br /&gt;
| Minor Health (+1)&lt;br /&gt;
| +17.9 Health&lt;br /&gt;
| -10 Maximum Durability&lt;br /&gt;
| Belt&lt;br /&gt;
|-&lt;br /&gt;
| Health (+2)&lt;br /&gt;
| +35.8 Health&lt;br /&gt;
| -20 Maximum Durability&lt;br /&gt;
| Belt&lt;br /&gt;
|-&lt;br /&gt;
| Major Health (+3)&lt;br /&gt;
| +53.8 Health&lt;br /&gt;
| -28 Maximum Durability&lt;br /&gt;
| Belt&lt;br /&gt;
|-&lt;br /&gt;
| Minor Intelligence (+1)&lt;br /&gt;
| +3.6 Intelligence &lt;br /&gt;
| -10 Maximum Durability&lt;br /&gt;
| Belt&lt;br /&gt;
|-&lt;br /&gt;
| Intelligence (+2)&lt;br /&gt;
| +7.2 Intelligence &lt;br /&gt;
| -20 Maximum Durability&lt;br /&gt;
| Belt&lt;br /&gt;
|-&lt;br /&gt;
| Major Intelligence (+3)&lt;br /&gt;
| +10.8 Intelligence &lt;br /&gt;
| -28 Maximum Durability&lt;br /&gt;
| Belt&lt;br /&gt;
|-&lt;br /&gt;
| Minor Strength (+1)&lt;br /&gt;
| +3.6 Strength&lt;br /&gt;
| -10 Maximum Durability&lt;br /&gt;
| Belt&lt;br /&gt;
|-&lt;br /&gt;
| Strength (+2)&lt;br /&gt;
| +7.2 Strength&lt;br /&gt;
| -20 Maximum Durability&lt;br /&gt;
| Belt&lt;br /&gt;
|-&lt;br /&gt;
| Major Strength (+3)&lt;br /&gt;
| +10.8 Strength&lt;br /&gt;
| -28 Maximum Durability&lt;br /&gt;
| Belt&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;25&amp;quot; | [[Back]] Equipment Items (Backs Slot)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;25&amp;quot; | [[Masterwork Cloth Armor]] (Cloak, Wings)&amp;lt;br&amp;gt;[[Masterwork Leather Armor]] (Quiver, Backpack)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Masterwork&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Durability Cost&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cloak Equipment item&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Arrow Recovery (+3)&lt;br /&gt;
| +17.9% [[Ammo Scavenger Chance]]&lt;br /&gt;
| -10 Maximum Durability&lt;br /&gt;
| Quiver&lt;br /&gt;
|-&lt;br /&gt;
| Attack Speed (+3)&lt;br /&gt;
| +5.4% [[Attack Speed]]&lt;br /&gt;
| -10 Maximum Durability&lt;br /&gt;
| Cloak&lt;br /&gt;
|-&lt;br /&gt;
| Safe Fall (+2)&lt;br /&gt;
| +35.8 [[Safe Fall Modifier]]&lt;br /&gt;
| -10 Maximum Durability&lt;br /&gt;
| Cloak&lt;br /&gt;
|-&lt;br /&gt;
| Major Safe Fall (+3)&lt;br /&gt;
| +89.6 [[Safe Fall Modifier]]&lt;br /&gt;
| -10 Maximum Durability&lt;br /&gt;
| Wings&lt;br /&gt;
|-&lt;br /&gt;
| Move Rate (+2)&lt;br /&gt;
| +3.6% [[Move Rate]]&lt;br /&gt;
| -10 Maximum Durability&lt;br /&gt;
| Wings&lt;br /&gt;
|-&lt;br /&gt;
| Durable (+3)&lt;br /&gt;
| +30 Maximum Durability&lt;br /&gt;
| 0&lt;br /&gt;
| Backpack, Cloak, Quiver, Wings&lt;br /&gt;
|-&lt;br /&gt;
| Minor Avoidance (+1)&lt;br /&gt;
| +3.6% [[Damage Avoidance]]&lt;br /&gt;
| -10 Maximum Durability&lt;br /&gt;
| Backpack, Cloak, Quiver. Wings&lt;br /&gt;
|-&lt;br /&gt;
| Minor Armor Defence (+1)&lt;br /&gt;
| +17.9% [[Armor Damage Resistance]]&lt;br /&gt;
| -10 Maximum Durability&lt;br /&gt;
| Backpack, Cloak, Quiver, Wings&lt;br /&gt;
|-&lt;br /&gt;
| Armor Defence (+2)&lt;br /&gt;
| +26.9% [[Armor Damage Resistance]]&lt;br /&gt;
| -15 Maximum Durability&lt;br /&gt;
| Backpack, Cloak, Quiver, Wings&lt;br /&gt;
|-&lt;br /&gt;
| Encumbrance (+2)&lt;br /&gt;
| +9% [[Encumbrance Capacity]]&lt;br /&gt;
| -10 Maximum Durability&lt;br /&gt;
| Backpack, Quiver&lt;br /&gt;
|-&lt;br /&gt;
| Major Encumbrance (+3)&lt;br /&gt;
| +13.4% [[Encumbrance Capacity]]&lt;br /&gt;
| -10 Maximum Durability&lt;br /&gt;
| Backpack&lt;br /&gt;
|-&lt;br /&gt;
| Minor Health (+1)&lt;br /&gt;
| +17.9 Health&lt;br /&gt;
| -10 Maximum Durability&lt;br /&gt;
| Backpack, Quiver&lt;br /&gt;
|-&lt;br /&gt;
| Health (+2)&lt;br /&gt;
| +35.8 Health&lt;br /&gt;
| -20 Maximum Durability&lt;br /&gt;
| Backpack, Quiver&lt;br /&gt;
|-&lt;br /&gt;
| Major Health (+3)&lt;br /&gt;
| +53.8 Health&lt;br /&gt;
| -28 Maximum Durability&lt;br /&gt;
| Backpack, Quiver&lt;br /&gt;
|-&lt;br /&gt;
| Minor Focus (+1)&lt;br /&gt;
| +17.9 Focus&lt;br /&gt;
| -10 Maximum Durability&lt;br /&gt;
| Cloak, Wings&lt;br /&gt;
|-&lt;br /&gt;
| Focus (+2)&lt;br /&gt;
| +35.8 Focus&lt;br /&gt;
| -20 Maximum Durability&lt;br /&gt;
| Cloak, Wings&lt;br /&gt;
|-&lt;br /&gt;
| Major Focus (+3)&lt;br /&gt;
| +53.8 Focus &lt;br /&gt;
| -28 Maximum Durability&lt;br /&gt;
| Cloak, Wings&lt;br /&gt;
|-&lt;br /&gt;
| Minor Dexterity (+1)&lt;br /&gt;
| +3.6 Dexterity &lt;br /&gt;
| -10 Maximum Durability&lt;br /&gt;
| Cloak, Quiver, Wings&lt;br /&gt;
|-&lt;br /&gt;
| Dexterity (+2)&lt;br /&gt;
| +7.2 Dexterity &lt;br /&gt;
| -20 Maximum Durability&lt;br /&gt;
| Quiver, Wings&lt;br /&gt;
|-&lt;br /&gt;
| Major Dexterity (+3)&lt;br /&gt;
| +10.8 Dexterity &lt;br /&gt;
| -28 Maximum Durability&lt;br /&gt;
| Quiver, Wings&lt;br /&gt;
|-&lt;br /&gt;
| Minor Intelligence (+1)&lt;br /&gt;
| +3.6 Intelligence&lt;br /&gt;
| -10 Maximum Durability&lt;br /&gt;
| Backpack, Cloak, Quiver, Wings&lt;br /&gt;
|-&lt;br /&gt;
| Intelligence (+2)&lt;br /&gt;
| +7.2 Intelligence&lt;br /&gt;
| -20 Maximum Durability&lt;br /&gt;
| Backpack, Cloak, Quiver, Wings&lt;br /&gt;
|-&lt;br /&gt;
| Major Intelligence (+3)&lt;br /&gt;
| +10.8 Intelligence &lt;br /&gt;
| -28 Maximum Durability&lt;br /&gt;
| Backpack, Cloak, Quiver&lt;br /&gt;
|-&lt;br /&gt;
| Minor Strength (+1)&lt;br /&gt;
| +3.6 Strength &lt;br /&gt;
| -10 Maximum Durability&lt;br /&gt;
| Backpack, Cloak&lt;br /&gt;
|-&lt;br /&gt;
| Strength (+2)&lt;br /&gt;
| +7.2 Strength&lt;br /&gt;
| -20 Maximum Durability&lt;br /&gt;
| Backpack, Cloak&lt;br /&gt;
|-&lt;br /&gt;
| Major Strength (+3)&lt;br /&gt;
| +10.8 Strength&lt;br /&gt;
| -28 Maximum Durability&lt;br /&gt;
| Backpack, Cloak&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Values shown are first time Masterwork with Masterwork Leather and Cloth Armor skills at 199.&lt;br /&gt;
*Each successive Masterwork increases these values slightly (Minor Strength applied as a fifth Masterwork will be stronger than if it&#039;s applied first, for instance) with the exception of the Durability Masterwork, which is the same value at all levels and regardless of the order applied.&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
*[[Masterwork]]&lt;br /&gt;
*[[Enchantment]]&lt;br /&gt;
*[[Armor Enhancement]]&lt;br /&gt;
*[[Recipe Book]]&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
* Information on this page updated as of Release 106.&lt;br /&gt;
[[Category:Tailoring]]&lt;br /&gt;
[[Category:Masterworking]]&lt;/div&gt;</summary>
		<author><name>198.181.63.44</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=Twins_Foothills&amp;diff=135297</id>
		<title>Twins Foothills</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=Twins_Foothills&amp;diff=135297"/>
		<updated>2024-11-16T18:15:33Z</updated>

		<summary type="html">&lt;p&gt;198.181.63.44: /* Bestiary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Location&lt;br /&gt;
|image=Hills Scene 01.png&lt;br /&gt;
|tier=5&lt;br /&gt;
|location=Elysium&lt;br /&gt;
|firstseen=Episode 1&lt;br /&gt;
|continent=Novia&lt;br /&gt;
|coordinates=&amp;lt;!-- -314.3, 14.8, -317.5 --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{tocright}}&lt;br /&gt;
{{PAGENAME}} is a Tier 5 Adventuring Area.&lt;br /&gt;
=Map=&lt;br /&gt;
=Points of interest=&lt;br /&gt;
&amp;lt;!-- Points of interest on the compass. Two columns of bullets. --&amp;gt;&lt;br /&gt;
{{columns list|&lt;br /&gt;
* Entrance to [[Elysium Mines]]&lt;br /&gt;
* North Exit&lt;br /&gt;
* South Exit&lt;br /&gt;
* East Exit&lt;br /&gt;
* West Exit&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Bestiary=&lt;br /&gt;
{{Creatureboxtop}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Bay Horse&lt;br /&gt;
|display= &lt;br /&gt;
|minhp=78&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=2&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot= 1 Animal Hide;&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Bear Patriarch&lt;br /&gt;
|minhp=715&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg= &lt;br /&gt;
|maxdmg= &lt;br /&gt;
|xp=11400&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot= 1 Bear Head;1 Bear Carcass;1 Suet; 3 Animal Hide;1 Aortic Thrombus;&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name=Doe&lt;br /&gt;
|display=&lt;br /&gt;
|minhp=36 &lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=20&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot= 1 Deer Carcass;1 Animal Hide;&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Elder Timber Wolf&lt;br /&gt;
|display= &lt;br /&gt;
|minhp=447&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=4600&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot= 1 Wolf Head;1 Wolf Carcass;1 Suet;1 Aortic Thrombus;3 Animal Hide;&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Ferocious Obsidian Bear&lt;br /&gt;
|display=&lt;br /&gt;
|minhp=14390&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot=&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Fighter&lt;br /&gt;
|display=&lt;br /&gt;
|minhp=395 &lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=&lt;br /&gt;
|mingold=11&lt;br /&gt;
|maxgold=30&lt;br /&gt;
|loot= 1 Spiked Club;&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Grand Boar&lt;br /&gt;
|display= &lt;br /&gt;
|minhp=399&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=4200&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot= 1 Boar Head;1 Boar Carcass;1 Suet;3 Animal Hide;1 Aortic Thrombus;1 Pristine Grand Boar Head&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Grand Old Boar&lt;br /&gt;
|display= &lt;br /&gt;
|minhp=563&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot= 1 Boar Head;1 Boar Carcass;1 Suet;2 Animal Hide;&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Large Grizzly Bear&lt;br /&gt;
|display=&lt;br /&gt;
|minhp=447&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot= 1 Bear Head;1 Bear Carcass;1 Suet;3 Animal Hide;1 Aortic Thrombus;&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Large Timber Wolf&lt;br /&gt;
|display=&lt;br /&gt;
|minhp=273 &lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=2600&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot= 1 Wolf Head;1 Wolf Carcass;1 Suet;1 Aortic Thrombus;3 Animal Hide;&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Obsidian Destroyer&lt;br /&gt;
|display= &lt;br /&gt;
|minhp=31486&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot=3 Animal Hide; 1 Pristine Obsidian Bear Head; 1 Obsidian Bear Carcass; 1 Entrails&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Obsidian Stag&lt;br /&gt;
|display=&lt;br /&gt;
|minhp=460&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot= 1 Obsidian Stag Carcass;1 Stag Head;1 Stag Carcass;1 Suet;1 Aortic Thrombus;3 Animal Hide;&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Rabbit&lt;br /&gt;
|display= &lt;br /&gt;
|minhp=2&lt;br /&gt;
|maxhp=2&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=2&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot= 1 Rabbit Carcass;&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Rogue&lt;br /&gt;
|display=&lt;br /&gt;
|minhp=757&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=6000&lt;br /&gt;
|mingold=13 &lt;br /&gt;
|maxgold=67&lt;br /&gt;
|loot= 1 Messer;1 Repair Kit - Tool;1 Rusty Chainmail Armor;1 Worn Cloak;1 Supply Bundle (Grey);1 Supply Bundle (Yellow);&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Squirrel&lt;br /&gt;
|display=&lt;br /&gt;
|minhp=2&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=4&lt;br /&gt;
|mingold=0 &lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot=1 Squirrel Carcass;2 Pecan Nuts&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Swashbuckler&lt;br /&gt;
|display=&lt;br /&gt;
|minhp=1100&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=14600&lt;br /&gt;
|mingold=37&lt;br /&gt;
|maxgold=500&lt;br /&gt;
|loot= 1 Recipe: Potion of Deftness; 1 Rusty Chainmail Armor; 1 Flamberge; 1 Supply Bundle (Grey);1 Ring of the Gambler, Common&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Thug&lt;br /&gt;
|display=&lt;br /&gt;
|minhp=555 &lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=&lt;br /&gt;
|mingold=9&lt;br /&gt;
|maxgold=58&lt;br /&gt;
|loot= 1 Spiked Club; 1 Rusty Chainmail Armor;1 Long Club; 1 Torch;1 Repair Kit - Tool; 1 Teleport Scroll; 1 Supply Bundle (Grey)&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name=Young Tiger&lt;br /&gt;
|minhp=447&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=4600&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot=1 Entrails;2 Animal Hide;1 Small Tiger Carcass&lt;br /&gt;
}}&lt;br /&gt;
{{Creatureboxbottom}}&lt;br /&gt;
&lt;br /&gt;
=Resources=&lt;br /&gt;
*These resource nodes are listed in white text in the [[Scene Information Window]].&lt;br /&gt;
{{Resourceboxtop}}&lt;br /&gt;
{{Resourcebox&lt;br /&gt;
|name= Maple Tree&lt;br /&gt;
|display= Maple Trees&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(21 nodes/15 Active)&amp;lt;/small&amp;gt;&lt;br /&gt;
|xp=5000&lt;br /&gt;
|skill= Forestry&lt;br /&gt;
|yield= 2 Maple Wood;2 Cinnamon Bark;1 Maple Tree Bark;1 Sooty Bark;3 Pecan Nuts;2 Brown Cap Mushroom;1 Emerald Ash Borer;&lt;br /&gt;
}}&lt;br /&gt;
{{Resourcebox&lt;br /&gt;
|name= Copper Vein&lt;br /&gt;
|display= Copper Veins&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(25 nodes/15 Active)&amp;lt;/small&amp;gt;&lt;br /&gt;
|xp=5000&lt;br /&gt;
|skill= Mining&lt;br /&gt;
|yield= 2 Copper Ore;4 Granite Block; 2 Tungsten Ore; 2 Tin Ore&lt;br /&gt;
}}&lt;br /&gt;
{{Resourcebox&lt;br /&gt;
|name= Cotton Plant&lt;br /&gt;
|display= Cotton Plants&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(15 nodes/10 Active)&amp;lt;/small&amp;gt;&lt;br /&gt;
|xp=5000&lt;br /&gt;
|skill= Foraging&lt;br /&gt;
|yield= 3 Raw Cotton;1 Hopper;1 Beetle Carapace;1 Black Cutworm&lt;br /&gt;
}}&lt;br /&gt;
{{Resourcebox&lt;br /&gt;
|name= Nightshade Plant&lt;br /&gt;
|display= Nightshade Plants&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(10 nodes/10 Active)&amp;lt;/small&amp;gt;&lt;br /&gt;
|xp=100&lt;br /&gt;
|skill= Foraging&lt;br /&gt;
|yield= 7 Nightshade&lt;br /&gt;
}}&lt;br /&gt;
{{Resourcebox&lt;br /&gt;
|name= Garlic Plant&lt;br /&gt;
|display= Garlic Plants&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(16 nodes/10 Active)&amp;lt;/small&amp;gt;&lt;br /&gt;
|xp=100&lt;br /&gt;
|skill= Foraging&lt;br /&gt;
|yield= 9 Garlic&lt;br /&gt;
}}&lt;br /&gt;
{{Resourceboxbottom}}&amp;lt;ref&amp;gt;Node count from [https://www.shroudoftheavatar.com/forum/index.php?threads/info-needed-twins-foothills.75549/#post-738502 Twins Foothills] ([[Release 37]] bug report) on [https://www.shroudoftheavatar.com/forum/index.php {{SotA}} Forum]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*These resource nodes are listed in grey text in the [[Scene Information Window]].&lt;br /&gt;
{| class=&amp;quot;sotawikitable&amp;quot;&lt;br /&gt;
! Resource Node!! Craft Exp !! Skill !! Yield&lt;br /&gt;
|-&lt;br /&gt;
| [[Pine Tree]] 10 nodes - 5 Active&amp;lt;!-- Node name --&amp;gt;&lt;br /&gt;
| 5000&lt;br /&gt;
| [[Forestry]]&amp;lt;!-- Skill --&amp;gt;&lt;br /&gt;
| (2) [[Pine Wood]], Chance: (0-1) [[Pine Tree Bark]], (0-1) [[Brown Cap Mushroom]], (0-1) [[Pine Resin]], (0-1) [[Pecan Nuts]], (0-1) [[Hemlock Borer]] &amp;lt;!-- Resources --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver Vein]] 10 nodes - 5 Active&amp;lt;!-- Node name --&amp;gt;&lt;br /&gt;
| 5000&lt;br /&gt;
| [[Mining]]&amp;lt;!-- Skill --&amp;gt;&lt;br /&gt;
| (1) [[Silver Ore]] &amp;lt;!-- Resources --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
This scene was added in [[Release 28]].&lt;br /&gt;
*There are a couple of camps with [[Thug]]s wielding melee weapons. However, the north-western bandit camp has [[Rogue]]s, and at night [[Swashbuckler]]s.&lt;br /&gt;
*A [[Ferocious Obsidian Bear]] or [[Obsidian Destroyer]] have a chance to show up at night, on the south-west part of the map.&lt;br /&gt;
=Gallery=&lt;br /&gt;
=References=&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
[[Category:Hills]]&lt;/div&gt;</summary>
		<author><name>198.181.63.44</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=Twins_Foothills&amp;diff=135296</id>
		<title>Twins Foothills</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=Twins_Foothills&amp;diff=135296"/>
		<updated>2024-11-16T18:14:35Z</updated>

		<summary type="html">&lt;p&gt;198.181.63.44: /* Bestiary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Location&lt;br /&gt;
|image=Hills Scene 01.png&lt;br /&gt;
|tier=5&lt;br /&gt;
|location=Elysium&lt;br /&gt;
|firstseen=Episode 1&lt;br /&gt;
|continent=Novia&lt;br /&gt;
|coordinates=&amp;lt;!-- -314.3, 14.8, -317.5 --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{tocright}}&lt;br /&gt;
{{PAGENAME}} is a Tier 5 Adventuring Area.&lt;br /&gt;
=Map=&lt;br /&gt;
=Points of interest=&lt;br /&gt;
&amp;lt;!-- Points of interest on the compass. Two columns of bullets. --&amp;gt;&lt;br /&gt;
{{columns list|&lt;br /&gt;
* Entrance to [[Elysium Mines]]&lt;br /&gt;
* North Exit&lt;br /&gt;
* South Exit&lt;br /&gt;
* East Exit&lt;br /&gt;
* West Exit&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Bestiary=&lt;br /&gt;
{{Creatureboxtop}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Bay Horse&lt;br /&gt;
|display= &lt;br /&gt;
|minhp=78&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=2&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot= 1 Animal Hide;&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Bear Patriarch&lt;br /&gt;
|minhp=715&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg= &lt;br /&gt;
|maxdmg= &lt;br /&gt;
|xp=11400&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot= 1 Bear Head;1 Bear Carcass;1 Suet; 3 Animal Hide;1 Aortic Thrombus;&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name=Doe&lt;br /&gt;
|display=&lt;br /&gt;
|minhp=36 &lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=20&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot= 1 Deer Carcass;1 Animal Hide;&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Elder Timber Wolf&lt;br /&gt;
|display= &lt;br /&gt;
|minhp=447&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=4600&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot= 1 Wolf Head;1 Wolf Carcass;1 Suet;1 Aortic Thrombus;3 Animal Hide;&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Ferocious Obsidian Bear&lt;br /&gt;
|display=&lt;br /&gt;
|minhp=14390&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot=&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Fighter&lt;br /&gt;
|display=&lt;br /&gt;
|minhp=395 &lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=&lt;br /&gt;
|mingold=11&lt;br /&gt;
|maxgold=30&lt;br /&gt;
|loot= 1 Spiked Club;&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Grand Boar&lt;br /&gt;
|display= &lt;br /&gt;
|minhp=399&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=4200&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot= 1 Boar Head;1 Boar Carcass;1 Suet;3 Animal Hide;1 Aortic Thrombus;1 Pristine Grand Boar Head&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Grand Old Boar&lt;br /&gt;
|display= &lt;br /&gt;
|minhp=563&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot= 1 Boar Head;1 Boar Carcass;1 Suet;2 Animal Hide;&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Large Grizzly Bear&lt;br /&gt;
|display=&lt;br /&gt;
|minhp=447&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot= 1 Bear Head;1 Bear Carcass;1 Suet;3 Animal Hide;1 Aortic Thrombus;&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Large Timber Wolf&lt;br /&gt;
|display=&lt;br /&gt;
|minhp=273 &lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=2600&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot= 1 Wolf Head;1 Wolf Carcass;1 Suet;1 Aortic Thrombus;3 Animal Hide;&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Obsidian Destroyer&lt;br /&gt;
|display= &lt;br /&gt;
|minhp=31486&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot=3 Animal Hide; 1 Pristine Obsidian Bear Head; 1 Obsidian Bear Carcass; 1 Entrails&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Obsidian Stag&lt;br /&gt;
|display=&lt;br /&gt;
|minhp=460&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot= 1 Obsidian Stag Carcass;1 Stag Head;1 Stag Carcass;1 Suet;1 Aortic Thrombus;3 Animal Hide;&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Rabbit&lt;br /&gt;
|display= &lt;br /&gt;
|minhp=2&lt;br /&gt;
|maxhp=2&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=2&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot= 1 Rabbit Carcass;&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Rogue&lt;br /&gt;
|display=&lt;br /&gt;
|minhp=757&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=6000&lt;br /&gt;
|mingold=13 &lt;br /&gt;
|maxgold=67&lt;br /&gt;
|loot= 1 Messer;1 Repair Kit - Tool;1 Rusty Chainmail Armor;1 Worn Cloak;1 Supply Bundle (Grey);1 Supply Bundle (Yellow);&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Squirrel&lt;br /&gt;
|display=&lt;br /&gt;
|minhp=2&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=4&lt;br /&gt;
|mingold=0 &lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot=1 Squirrel Carcass;2 Pecan Nuts&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Swashbuckler&lt;br /&gt;
|display=&lt;br /&gt;
|minhp=1100&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=14600&lt;br /&gt;
|mingold=49 &lt;br /&gt;
|maxgold=500&lt;br /&gt;
|loot= 1 Recipe: Potion of Deftness; 1 Rusty Chainmail Armor; 1 Flamberge; 1 Supply Bundle (Grey);1 Ring of the Gambler, Common&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Thug&lt;br /&gt;
|display=&lt;br /&gt;
|minhp=555 &lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=&lt;br /&gt;
|mingold=9&lt;br /&gt;
|maxgold=58&lt;br /&gt;
|loot= 1 Spiked Club; 1 Rusty Chainmail Armor;1 Long Club; 1 Torch;1 Repair Kit - Tool; 1 Teleport Scroll; 1 Supply Bundle (Grey)&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name=Young Tiger&lt;br /&gt;
|minhp=447&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=4600&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot=1 Entrails;2 Animal Hide;1 Small Tiger Carcass&lt;br /&gt;
}}&lt;br /&gt;
{{Creatureboxbottom}}&lt;br /&gt;
&lt;br /&gt;
=Resources=&lt;br /&gt;
*These resource nodes are listed in white text in the [[Scene Information Window]].&lt;br /&gt;
{{Resourceboxtop}}&lt;br /&gt;
{{Resourcebox&lt;br /&gt;
|name= Maple Tree&lt;br /&gt;
|display= Maple Trees&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(21 nodes/15 Active)&amp;lt;/small&amp;gt;&lt;br /&gt;
|xp=5000&lt;br /&gt;
|skill= Forestry&lt;br /&gt;
|yield= 2 Maple Wood;2 Cinnamon Bark;1 Maple Tree Bark;1 Sooty Bark;3 Pecan Nuts;2 Brown Cap Mushroom;1 Emerald Ash Borer;&lt;br /&gt;
}}&lt;br /&gt;
{{Resourcebox&lt;br /&gt;
|name= Copper Vein&lt;br /&gt;
|display= Copper Veins&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(25 nodes/15 Active)&amp;lt;/small&amp;gt;&lt;br /&gt;
|xp=5000&lt;br /&gt;
|skill= Mining&lt;br /&gt;
|yield= 2 Copper Ore;4 Granite Block; 2 Tungsten Ore; 2 Tin Ore&lt;br /&gt;
}}&lt;br /&gt;
{{Resourcebox&lt;br /&gt;
|name= Cotton Plant&lt;br /&gt;
|display= Cotton Plants&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(15 nodes/10 Active)&amp;lt;/small&amp;gt;&lt;br /&gt;
|xp=5000&lt;br /&gt;
|skill= Foraging&lt;br /&gt;
|yield= 3 Raw Cotton;1 Hopper;1 Beetle Carapace;1 Black Cutworm&lt;br /&gt;
}}&lt;br /&gt;
{{Resourcebox&lt;br /&gt;
|name= Nightshade Plant&lt;br /&gt;
|display= Nightshade Plants&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(10 nodes/10 Active)&amp;lt;/small&amp;gt;&lt;br /&gt;
|xp=100&lt;br /&gt;
|skill= Foraging&lt;br /&gt;
|yield= 7 Nightshade&lt;br /&gt;
}}&lt;br /&gt;
{{Resourcebox&lt;br /&gt;
|name= Garlic Plant&lt;br /&gt;
|display= Garlic Plants&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(16 nodes/10 Active)&amp;lt;/small&amp;gt;&lt;br /&gt;
|xp=100&lt;br /&gt;
|skill= Foraging&lt;br /&gt;
|yield= 9 Garlic&lt;br /&gt;
}}&lt;br /&gt;
{{Resourceboxbottom}}&amp;lt;ref&amp;gt;Node count from [https://www.shroudoftheavatar.com/forum/index.php?threads/info-needed-twins-foothills.75549/#post-738502 Twins Foothills] ([[Release 37]] bug report) on [https://www.shroudoftheavatar.com/forum/index.php {{SotA}} Forum]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*These resource nodes are listed in grey text in the [[Scene Information Window]].&lt;br /&gt;
{| class=&amp;quot;sotawikitable&amp;quot;&lt;br /&gt;
! Resource Node!! Craft Exp !! Skill !! Yield&lt;br /&gt;
|-&lt;br /&gt;
| [[Pine Tree]] 10 nodes - 5 Active&amp;lt;!-- Node name --&amp;gt;&lt;br /&gt;
| 5000&lt;br /&gt;
| [[Forestry]]&amp;lt;!-- Skill --&amp;gt;&lt;br /&gt;
| (2) [[Pine Wood]], Chance: (0-1) [[Pine Tree Bark]], (0-1) [[Brown Cap Mushroom]], (0-1) [[Pine Resin]], (0-1) [[Pecan Nuts]], (0-1) [[Hemlock Borer]] &amp;lt;!-- Resources --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver Vein]] 10 nodes - 5 Active&amp;lt;!-- Node name --&amp;gt;&lt;br /&gt;
| 5000&lt;br /&gt;
| [[Mining]]&amp;lt;!-- Skill --&amp;gt;&lt;br /&gt;
| (1) [[Silver Ore]] &amp;lt;!-- Resources --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
This scene was added in [[Release 28]].&lt;br /&gt;
*There are a couple of camps with [[Thug]]s wielding melee weapons. However, the north-western bandit camp has [[Rogue]]s, and at night [[Swashbuckler]]s.&lt;br /&gt;
*A [[Ferocious Obsidian Bear]] or [[Obsidian Destroyer]] have a chance to show up at night, on the south-west part of the map.&lt;br /&gt;
=Gallery=&lt;br /&gt;
=References=&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
[[Category:Hills]]&lt;/div&gt;</summary>
		<author><name>198.181.63.44</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=Twins_Foothills&amp;diff=135295</id>
		<title>Twins Foothills</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=Twins_Foothills&amp;diff=135295"/>
		<updated>2024-11-16T18:11:31Z</updated>

		<summary type="html">&lt;p&gt;198.181.63.44: /* Bestiary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Location&lt;br /&gt;
|image=Hills Scene 01.png&lt;br /&gt;
|tier=5&lt;br /&gt;
|location=Elysium&lt;br /&gt;
|firstseen=Episode 1&lt;br /&gt;
|continent=Novia&lt;br /&gt;
|coordinates=&amp;lt;!-- -314.3, 14.8, -317.5 --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{tocright}}&lt;br /&gt;
{{PAGENAME}} is a Tier 5 Adventuring Area.&lt;br /&gt;
=Map=&lt;br /&gt;
=Points of interest=&lt;br /&gt;
&amp;lt;!-- Points of interest on the compass. Two columns of bullets. --&amp;gt;&lt;br /&gt;
{{columns list|&lt;br /&gt;
* Entrance to [[Elysium Mines]]&lt;br /&gt;
* North Exit&lt;br /&gt;
* South Exit&lt;br /&gt;
* East Exit&lt;br /&gt;
* West Exit&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Bestiary=&lt;br /&gt;
{{Creatureboxtop}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Bay Horse&lt;br /&gt;
|display= &lt;br /&gt;
|minhp=78&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=2&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot= 1 Animal Hide;&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Bear Patriarch&lt;br /&gt;
|minhp=715&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg= &lt;br /&gt;
|maxdmg= &lt;br /&gt;
|xp=11400&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot= 1 Bear Head;1 Bear Carcass;1 Suet; 3 Animal Hide;1 Aortic Thrombus;&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name=Doe&lt;br /&gt;
|display=&lt;br /&gt;
|minhp=36 &lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=20&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot= 1 Deer Carcass;1 Animal Hide;&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Elder Timber Wolf&lt;br /&gt;
|display= &lt;br /&gt;
|minhp=447&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=4600&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot= 1 Wolf Head;1 Wolf Carcass;1 Suet;1 Aortic Thrombus;3 Animal Hide;&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Ferocious Obsidian Bear&lt;br /&gt;
|display=&lt;br /&gt;
|minhp=14390&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot=&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Fighter&lt;br /&gt;
|display=&lt;br /&gt;
|minhp=395 &lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=&lt;br /&gt;
|mingold=11&lt;br /&gt;
|maxgold=30&lt;br /&gt;
|loot= 1 Spiked Club;&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Grand Boar&lt;br /&gt;
|display= &lt;br /&gt;
|minhp=399&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=4200&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot= 1 Boar Head;1 Boar Carcass;1 Suet;3 Animal Hide;1 Aortic Thrombus;1 Pristine Grand Boar Head&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Grand Old Boar&lt;br /&gt;
|display= &lt;br /&gt;
|minhp=563&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot= 1 Boar Head;1 Boar Carcass;1 Suet;2 Animal Hide;&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Large Grizzly Bear&lt;br /&gt;
|display=&lt;br /&gt;
|minhp=447&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot= 1 Bear Head;1 Bear Carcass;1 Suet;3 Animal Hide;1 Aortic Thrombus;&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Large Timber Wolf&lt;br /&gt;
|display=&lt;br /&gt;
|minhp=273 &lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=2600&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot= 1 Wolf Head;1 Wolf Carcass;1 Suet;1 Aortic Thrombus;3 Animal Hide;&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Obsidian Destroyer&lt;br /&gt;
|display= &lt;br /&gt;
|minhp=31486&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot=3 Animal Hide; 1 Pristine Obsidian Bear Head; 1 Obsidian Bear Carcass; 1 Entrails&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Obsidian Stag&lt;br /&gt;
|display=&lt;br /&gt;
|minhp=460&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot= 1 Obsidian Stag Carcass;1 Stag Head;1 Stag Carcass;1 Suet;1 Aortic Thrombus;3 Animal Hide;&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Rabbit&lt;br /&gt;
|display= &lt;br /&gt;
|minhp=2&lt;br /&gt;
|maxhp=2&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=2&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot= 1 Rabbit Carcass;&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Rogue&lt;br /&gt;
|display=&lt;br /&gt;
|minhp=757&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=6000&lt;br /&gt;
|mingold=13 &lt;br /&gt;
|maxgold=67&lt;br /&gt;
|loot= 1 Messer;1 Repair Kit - Tool;1 Rusty Chainmail Armor;1 Worn Cloak;1 Supply Bundle (Grey);1 Supply Bundle (Yellow);&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Squirrel&lt;br /&gt;
|display=&lt;br /&gt;
|minhp=2&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=4&lt;br /&gt;
|mingold=0 &lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot=1 Squirrel Carcass;2 Pecan Nuts&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Swashbuckler&lt;br /&gt;
|display=&lt;br /&gt;
|minhp=1100&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=14600&lt;br /&gt;
|mingold=49 &lt;br /&gt;
|maxgold=87&lt;br /&gt;
|loot= 1 Recipe: Potion of Deftness; 1 Rusty Chainmail Armor; 1 Flamberge; 1 Supply Bundle (Grey);1 Ring of the Gambler, Common&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name= Thug&lt;br /&gt;
|display=&lt;br /&gt;
|minhp=555 &lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=&lt;br /&gt;
|mingold=9&lt;br /&gt;
|maxgold=58&lt;br /&gt;
|loot= 1 Spiked Club; 1 Rusty Chainmail Armor;1 Long Club; 1 Torch;1 Repair Kit - Tool; 1 Teleport Scroll; 1 Supply Bundle (Grey)&lt;br /&gt;
}}&lt;br /&gt;
{{Creaturebox&lt;br /&gt;
|name=Young Tiger&lt;br /&gt;
|minhp=447&lt;br /&gt;
|maxhp=&lt;br /&gt;
|mindmg=&lt;br /&gt;
|maxdmg=&lt;br /&gt;
|xp=4600&lt;br /&gt;
|mingold=0&lt;br /&gt;
|maxgold=0&lt;br /&gt;
|loot=1 Entrails;2 Animal Hide;1 Small Tiger Carcass&lt;br /&gt;
}}&lt;br /&gt;
{{Creatureboxbottom}}&lt;br /&gt;
&lt;br /&gt;
=Resources=&lt;br /&gt;
*These resource nodes are listed in white text in the [[Scene Information Window]].&lt;br /&gt;
{{Resourceboxtop}}&lt;br /&gt;
{{Resourcebox&lt;br /&gt;
|name= Maple Tree&lt;br /&gt;
|display= Maple Trees&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(21 nodes/15 Active)&amp;lt;/small&amp;gt;&lt;br /&gt;
|xp=5000&lt;br /&gt;
|skill= Forestry&lt;br /&gt;
|yield= 2 Maple Wood;2 Cinnamon Bark;1 Maple Tree Bark;1 Sooty Bark;3 Pecan Nuts;2 Brown Cap Mushroom;1 Emerald Ash Borer;&lt;br /&gt;
}}&lt;br /&gt;
{{Resourcebox&lt;br /&gt;
|name= Copper Vein&lt;br /&gt;
|display= Copper Veins&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(25 nodes/15 Active)&amp;lt;/small&amp;gt;&lt;br /&gt;
|xp=5000&lt;br /&gt;
|skill= Mining&lt;br /&gt;
|yield= 2 Copper Ore;4 Granite Block; 2 Tungsten Ore; 2 Tin Ore&lt;br /&gt;
}}&lt;br /&gt;
{{Resourcebox&lt;br /&gt;
|name= Cotton Plant&lt;br /&gt;
|display= Cotton Plants&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(15 nodes/10 Active)&amp;lt;/small&amp;gt;&lt;br /&gt;
|xp=5000&lt;br /&gt;
|skill= Foraging&lt;br /&gt;
|yield= 3 Raw Cotton;1 Hopper;1 Beetle Carapace;1 Black Cutworm&lt;br /&gt;
}}&lt;br /&gt;
{{Resourcebox&lt;br /&gt;
|name= Nightshade Plant&lt;br /&gt;
|display= Nightshade Plants&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(10 nodes/10 Active)&amp;lt;/small&amp;gt;&lt;br /&gt;
|xp=100&lt;br /&gt;
|skill= Foraging&lt;br /&gt;
|yield= 7 Nightshade&lt;br /&gt;
}}&lt;br /&gt;
{{Resourcebox&lt;br /&gt;
|name= Garlic Plant&lt;br /&gt;
|display= Garlic Plants&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(16 nodes/10 Active)&amp;lt;/small&amp;gt;&lt;br /&gt;
|xp=100&lt;br /&gt;
|skill= Foraging&lt;br /&gt;
|yield= 9 Garlic&lt;br /&gt;
}}&lt;br /&gt;
{{Resourceboxbottom}}&amp;lt;ref&amp;gt;Node count from [https://www.shroudoftheavatar.com/forum/index.php?threads/info-needed-twins-foothills.75549/#post-738502 Twins Foothills] ([[Release 37]] bug report) on [https://www.shroudoftheavatar.com/forum/index.php {{SotA}} Forum]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*These resource nodes are listed in grey text in the [[Scene Information Window]].&lt;br /&gt;
{| class=&amp;quot;sotawikitable&amp;quot;&lt;br /&gt;
! Resource Node!! Craft Exp !! Skill !! Yield&lt;br /&gt;
|-&lt;br /&gt;
| [[Pine Tree]] 10 nodes - 5 Active&amp;lt;!-- Node name --&amp;gt;&lt;br /&gt;
| 5000&lt;br /&gt;
| [[Forestry]]&amp;lt;!-- Skill --&amp;gt;&lt;br /&gt;
| (2) [[Pine Wood]], Chance: (0-1) [[Pine Tree Bark]], (0-1) [[Brown Cap Mushroom]], (0-1) [[Pine Resin]], (0-1) [[Pecan Nuts]], (0-1) [[Hemlock Borer]] &amp;lt;!-- Resources --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver Vein]] 10 nodes - 5 Active&amp;lt;!-- Node name --&amp;gt;&lt;br /&gt;
| 5000&lt;br /&gt;
| [[Mining]]&amp;lt;!-- Skill --&amp;gt;&lt;br /&gt;
| (1) [[Silver Ore]] &amp;lt;!-- Resources --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
This scene was added in [[Release 28]].&lt;br /&gt;
*There are a couple of camps with [[Thug]]s wielding melee weapons. However, the north-western bandit camp has [[Rogue]]s, and at night [[Swashbuckler]]s.&lt;br /&gt;
*A [[Ferocious Obsidian Bear]] or [[Obsidian Destroyer]] have a chance to show up at night, on the south-west part of the map.&lt;br /&gt;
=Gallery=&lt;br /&gt;
=References=&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
[[Category:Hills]]&lt;/div&gt;</summary>
		<author><name>198.181.63.44</name></author>
	</entry>
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